Bioshock 2 Plasmids

Like Jack from Bioshock, Subject Delta has the ability to modify his genetic structure to give himself new powers- and unlike Jack, he can use his powers alongside a weapon. Starting out with 3 slots, Delta can have 8 plasmid slots available to him. He has a total of 11 plasmids available to him by the end of the game, and he can swap out his plasmids at a Gene Bank. Some plasmids are found in the environment, while others need to be bought from the Gatherer's Garden. He can also upgrade his plasmids, giving him access to stronger abilities.

Contents

[edit] Cyclone Trap

Level One: Ability to set traps which send splicers flying into the air

Obtained: Made available for purchase in the Gatherer's Garden in Pauper's Drop for 60 ADAM

Level Two: Ability to charge traps with other plasmids, creating Plasmid Traps.

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 100 ADAM

Level Three: Ability to set traps on walls and ceilings

Obtained: Made available for purchase in the Gatherer's Garden in Dionysus Park for 140 ADAM

[edit] Decoy

Level One: Ability to spawn a decoy, which distracts enemies and cause them to attack it

Obtained: Made available for purchase in the Gatherer's Garden in Pauper's Drop for 60 ADAM

Level Two: Any damage dealt to the decoy by an enemy is reflected back to the enemu

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 100 ADAM

Level Three: Any damage dealt to the decoy by an enemy heals the player proportionately to the damage dealt

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 120 ADAM

[edit] Electro Bolt

Level One: Ability to electrocute enemies

Obtained: Given to the player at the beginning of the game

Level Two: Ability to charge Electro Bolt to create a burst of chain lightening

Obtained: Made available for purchase in the Gatherer's Garden in Pauper's Drop for 120 ADAM

Level Three: Ability to further charge the Electro Bolt to unleash a continuous arc of chain lightening

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 225 ADAM

[edit] Hypnotize

Level One: Targetted enemy attacks nearest enemy (Will attack player in the absence of any other enemies)

Obtained: Found in the Limbo Room in Pauper's Drop

Level Two: Ability to charge Hypnotize and temporarily befriend targetted enemy

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 120 ADAM

Level Three: Charged version allows player to temporarily befriend Big Daddies, Alphas, Brute Splicers

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 160 ADAM

[edit] Incinerate!

Level One: Ability to set enemies on fire

Obtained: Made available for purchase in the Gatherer's Garden in Ryan Amusements for 90 ADAM

Level Two: Ability to charge Incinerate! to create a fireball

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 120 ADAM

Level Three: Ability to further charge Incinerate to create a continuous jet of flame

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 200 ADAM

[edit] Insect Swarm

Level One: Ability to summon a swarm of bees which attack nearest enemy

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 60 ADAM

Level Two: Swarm can attack several enemies at once

Obtained: Made available for purchase in the Gatherer's Garden in Dionysus Park for 100 ADAM

Level Three: Corpses of enemies killed by an insect swarm spawns a new swarm if an enemy steps on it

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 130 ADAM

[edit] Scout

Level One: Ability to create an invisible astral projection, which can be used to scout ahead, as well as use plasmids

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 40 ADAM

Level Two: Players can hack turrets while in astral state

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 60 ADAM

[edit] Security Command

Level One: Ability to make every Security Bot in the vicinity to attack an enemy

Obtained: Found in Siren Alley

Level Two: Charging the plasmid summons a Security Bot, to a maximum of two

Obtained: Made available for purchase in the Gatherer's Garden in Dionysus Park for 75 ADAM

Level Three: Security Bots summoned by the player are fully upgraded

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 100 ADAM

[edit] Telekinesis

Level One: Ability to pull objects towards the player and throw them

Obtained: Given to the player as a gift in Siren Alley

Level Two: Allows the player to pick up heavier objects as well as enemies frozen by Winter Blast, and increase force with which objects are thrown

Obtained: Made available for purchase in the Gatherer's Garden in Pauper's Drop for 100 ADAM

Level Three: Allows the player to pick up live enemies except Big Daddies and Brute Splicers

Obtained: Made available for purchase in the Gatherer's Garden in Inner Persephone for 250 ADAM

[edit] Winter Blast

Level One: Ability to freeze enemies

Obtained: Made available for purchase in the Gatherer's Garden in Ryan Amusements for 60 ADAM

Level Two: Charged plasmid freezes enemies in solid blocks of ice, which can be used as projectiles, or can be shattered into shards of ice, which freeze enemies they touch

Obtained: Made available for purchase in the Gatherer's Garden in Siren Alley for 100 ADAM

Level Three: Ability to further charge Winter Blast to releae a continuous stream of ice

Obtained: Made available for purchase in the Gatherer's Garden in Fontane Futuristics for 200 ADAM

[edit] Spoilers

[edit] Summon Eleanor

Level One: Summons Eleanor, an immensely useful ally, to fight alongside you

Obtained: Given to the player in Persephone, by Eleanor

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Last edited by Existence on 23 April 2010 at 10:51
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